Tuesday, October 23, 2012

D&D Combat on TV

Has anyone seen the last two weeks of The Walking Dead (Season Three) ?  I'm talking about the fights in the prison and the surrounding grounds.  People attempting some sort of close formation, covering each other, blocking with shields, attacking in ranks, and guys with missile weapons waiting for a clean line of fire. *THAT* is what I imagine D&D combat to be (particular in dungeons).  None of that chessboard, taking turns crap.

Wednesday, October 10, 2012

Six Demon Bag

Six Demon Bag
GP Value: 3,000
XP Value: 20,000

The bag is the size of a large belt pouch, and is constructed of heavy black velvet with runes stitched in red.  When found, the Dungeon Master rolls 1d6 (in secret), representing the number of demons left in the Six Demon Bag.

If the the command word is utter and one reaches into the bag, a slimy fist-size blob is felt.  Upon pulling it out, it takes shape 10' away from the summoner.  The Dungeon Master rolls 1d6, representing the type (Type I through Type V, with a roll of "6" indicating a simple Manes demon) of demon summoned.  The demon will remain for 2 turns, otherwise acting as if summoned by Monster Summoning I.

Once summoned, a demon can not be returned to the Six Demon Bag.  Once all of the remaining demons have been summoned from the bag, the velvet fades to a dark gray and becomes inert.